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API > API/Plugins > API/Plugins/GameplayCameras
Utility Blueprint functions for camera post process settings.
| Name | UBlueprintPostProcessSettingsCollectionFunctionLibrary |
| Type | class |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/GameFramework/BlueprintCameraEvaluationDataRef.h |
| Include Path | #include "GameFramework/BlueprintCameraEvaluationDataRef.h" |
Syntax
UCLASS ()
class UBlueprintPostProcessSettingsCollectionFunctionLibrary : public UBlueprintFunctionLibrary
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UBlueprintFunctionLibrary → UBlueprintPostProcessSettingsCollectionFunctionLibrary
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void GetPostProcessSettings
(
const FBlueprintCameraEvaluationDataRef& CameraData, |
Gets the post-process settings. | GameFramework/BlueprintCameraEvaluationDataRef.h |
|
static void LerpPostProcessSettings
(
const FBlueprintCameraEvaluationDataRef& CameraData, |
Interpolate the post-process settings towards the given ones. Only set properties are interpolated. | GameFramework/BlueprintCameraEvaluationDataRef.h |
|
static void OverrideChangedPostProcessSettings
(
const FBlueprintCameraEvaluationDataRef& CameraData, |
Overrides the post-process settings with the given ones. Only set properties are written. | GameFramework/BlueprintCameraEvaluationDataRef.h |
|
static void SetPostProcessSettings
(
const FBlueprintCameraEvaluationDataRef& CameraData, |
Sets the post-process settings. | GameFramework/BlueprintCameraEvaluationDataRef.h |
|