Navigation
API > API/Plugins > API/Plugins/GameplayCameras
A camera director that will instantiate the given Blueprint and run it.
| Name | UBlueprintCameraDirector |
| Type | class |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Directors/BlueprintCameraDirector.h |
| Include Path | #include "Directors/BlueprintCameraDirector.h" |
Syntax
UCLASS (MinimalAPI, EditInlineNew)
class UBlueprintCameraDirector : public UCameraDirector
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UCameraDirector → UBlueprintCameraDirector
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CameraDirectorEvaluatorClass | TSubclassOf< UBlueprintCameraDirectorEvaluator > | The blueprint class that we should instantiate and run. | Directors/BlueprintCameraDirector.h |
|