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API > API/Plugins > API/Plugins/GameplayCameras > API/Plugins/GameplayCameras/TCameraRigTransitionAssembler
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
ThisType & AddCondition () |
Adds a transition condition. | Build/CameraAssetAssembleUtils.h | |
ThisType & AddCondition
(
TFunction< void(ConditionType*)> SetupCallback |
Adds a transition condition. | Build/CameraAssetAssembleUtils.h |
AddCondition()
Description
Adds a transition condition.
| Name | AddCondition |
| Type | function |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Build/CameraAssetAssembleUtils.h |
| Include Path | #include "Build/CameraAssetAssembleUtils.h" |
template<typename ConditionType, typename>
ThisType & AddCondition()
AddCondition(TFunction< void(ConditionType *)>)
Description
Adds a transition condition.
| Name | AddCondition |
| Type | function |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Build/CameraAssetAssembleUtils.h |
| Include Path | #include "Build/CameraAssetAssembleUtils.h" |
template<typename ConditionType, typename>
ThisType & AddCondition
(
TFunction < void> SetupCallback
)