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API > API/Plugins > API/Plugins/GameplayCameras > API/Plugins/GameplayCameras/TCameraRigAssetAssemblerBase
Description
Creates a new camera node and sets it as the root node of the rig. Returns the assembler for the root camera node. You can come back to the rig assembler by calling Done() on the node assembler.
| Name | MakeRootNode |
| Type | function |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Build/CameraAssetAssembleUtils.h |
| Include Path | #include "Build/CameraAssetAssembleUtils.h" |
template<typename NodeType>
TCameraNodeAssembler < ThisType, NodeType > MakeRootNode()