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API > API/Plugins > API/Plugins/GameplayCameras > API/Plugins/GameplayCameras/TCameraNodeAssembler
Description
Adds a child camera node via a public array member field on the camera node. Returns an assembler for the child. You can go back to the current assembler by calling Done() on the child assembler.
| Name | AddChild |
| Type | function |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Build/CameraAssetAssembleUtils.h |
| Include Path | #include "Build/CameraAssetAssembleUtils.h" |
template<typename ChildNodeType, typename ArrayItemType, typename>
TCameraNodeAssembler < ThisType, ChildNodeType > AddChild
(
TArray < TObjectPtr < ArrayItemType > > NodeType::* ArrayField
)