Navigation
API > API/Plugins > API/Plugins/GameplayCameras > API/Plugins/GameplayCameras/Shakes > API/Plugins/GameplayCameras/Shakes/ULegacyCameraShake
References
| Module | GameplayCameras |
| Header | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Shakes/LegacyCameraShake.h |
| Include | #include "Shakes/LegacyCameraShake.h" |
UFUNCTION (BlueprintImplementableEvent, Category=CameraShake)
void ReceiveStopShake
(
bool bImmediately
)
Remarks
Called when the shake is explicitly stopped.
Parameters
| Name | Description |
|---|---|
| bImmediatly | If true, shake stops right away regardless of blend out settings. If false, shake may blend out according to its settings. |