Navigation
API > API/Plugins > API/Plugins/GameplayCameras > API/Plugins/GameplayCameras/Shakes
Inheritance Hierarchy
- UCameraShakePattern
- UCompositeCameraShakePattern
References
| Module | GameplayCameras |
| Header | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Shakes/CompositeCameraShakePattern.h |
| Include | #include "Shakes/CompositeCameraShakePattern.h" |
Syntax
UCLASS (Meta=(AutoExpandCategories="CameraShake"))
class UCompositeCameraShakePattern : public UCameraShakePattern
Remarks
A base class for a simple camera shake.
Variables
| Type | Name | Description | |
|---|---|---|---|
| TArray< TObjectPtr< UCameraShakePattern > > | ChildPatterns | The list of child shake patterns |
Constructors
| Type | Name | Description | |
|---|---|---|---|
UCompositeCameraShakePattern
(
const FObjectInitializer& ObjInit |
Functions
| Type | Name | Description | |
|---|---|---|---|
| PatternClass * |