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API > API/Plugins > API/Plugins/GameplayCameras
Sets the global options for external rendering of a camera pose.
| Name | FScopedGlobalCameraPoseRenderingParams |
| Type | struct |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Debug/CameraPoseDebugBlock.h |
| Include Path | #include "Debug/CameraPoseDebugBlock.h" |
Syntax
struct FScopedGlobalCameraPoseRenderingParams
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FScopedGlobalCameraPoseRenderingParams
(
const FString& Label |
Debug/CameraPoseDebugBlock.h | ||
FScopedGlobalCameraPoseRenderingParams
(
const FLinearColor& LineColor |
Debug/CameraPoseDebugBlock.h | ||
FScopedGlobalCameraPoseRenderingParams
(
const FString& Label, |
Debug/CameraPoseDebugBlock.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FScopedGlobalCameraPoseRenderingParams() |
Debug/CameraPoseDebugBlock.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| PreviousLabel | FString | Debug/CameraPoseDebugBlock.h | ||
| PreviousLineColor | FLinearColor | Debug/CameraPoseDebugBlock.h |