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API > API/Plugins > API/Plugins/GameplayCameras > API/Plugins/GameplayCameras/FInstancedOverridablePropertyBag
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void SetPropertyOverriden
(
const FGuid& InPropertyID, |
Sets whether the given property is overriden by setting the matching override property's value. | StructUtils/OverridablePropertyBag.h | |
void SetPropertyOverriden
(
const FName InPropertyName, |
Sets whether the given property is overriden by setting the matching override property's value. | StructUtils/OverridablePropertyBag.h |
SetPropertyOverriden(const FGuid &, bool)
Description
Sets whether the given property is overriden by setting the matching override property's value.
| Name | SetPropertyOverriden |
| Type | function |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/StructUtils/OverridablePropertyBag.h |
| Include Path | #include "StructUtils/OverridablePropertyBag.h" |
| Source | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/StructUtils/OverridablePropertyBag.cpp |
void SetPropertyOverriden
(
const FGuid & InPropertyID,
bool bIsOverriden
)
SetPropertyOverriden(const FName, bool)
Description
Sets whether the given property is overriden by setting the matching override property's value.
| Name | SetPropertyOverriden |
| Type | function |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/StructUtils/OverridablePropertyBag.h |
| Include Path | #include "StructUtils/OverridablePropertyBag.h" |
| Source | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/StructUtils/OverridablePropertyBag.cpp |
void SetPropertyOverriden
(
const FName InPropertyName,
bool bIsOverriden
)