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A connection inside a camera object graph.
| Name | FCameraObjectConnection |
| Type | struct |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Core/BaseCameraObject.h |
| Include Path | #include "Core/BaseCameraObject.h" |
Syntax
USTRUCT ()
struct FCameraObjectConnection
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Source | TObjectPtr< UObject > | The source object of the connection. | Core/BaseCameraObject.h | |
| SourcePropertyName | FName | The source object property of the connection. | Core/BaseCameraObject.h | |
| Target | TObjectPtr< UObject > | The target object of the connection. | Core/BaseCameraObject.h | |
| TargetPropertyName | FName | The target object property of the connection. | Core/BaseCameraObject.h |