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API > API/Plugins > API/Plugins/GameplayCameras > API/Plugins/GameplayCameras/FCameraEvaluationContextAssemble-
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
ThisType & Setup
(
TFunction< void(TSharedRef< FCameraEvaluationContext >)> SetupCallback |
Runs arbitrary setup logic on the evaluation context. | Build/CameraAssetAssembleUtils.h | |
ThisType & Setup
(
TFunction< void(TSharedRef< FCameraEvaluationContext >, FNamedObjectRegistry*)> SetupCallback |
Runs arbitrary setup logic on the evaluation context. | Build/CameraAssetAssembleUtils.h |
Setup(TFunction< void(TSharedRef< FCameraEvaluationContext >)>)
Description
Runs arbitrary setup logic on the evaluation context.
| Name | Setup |
| Type | function |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Build/CameraAssetAssembleUtils.h |
| Include Path | #include "Build/CameraAssetAssembleUtils.h" |
ThisType & Setup
(
TFunction < void< FCameraEvaluationContext >)> SetupCallback
)
Setup(TFunction< void(TSharedRef< FCameraEvaluationContext >, FNamedObjectRegistry *)>)
Description
Runs arbitrary setup logic on the evaluation context.
| Name | Setup |
| Type | function |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Build/CameraAssetAssembleUtils.h |
| Include Path | #include "Build/CameraAssetAssembleUtils.h" |
ThisType & Setup
(
TFunction < void< FCameraEvaluationContext >, FNamedObjectRegistry *)> SetupCallback
)