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API > API/Plugins > API/Plugins/GameplayCameras > API/Plugins/GameplayCameras/FCameraActionScope
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool StopAction
(
const FCameraActionInstanceID InInstanceID |
Stops a running camera action. | Services/CameraActionScope.h | |
void StopAction
(
FActionInfo& ActionInfo |
Services/CameraActionScope.h |
StopAction(const FCameraActionInstanceID)
Description
Stops a running camera action.
| Name | StopAction |
| Type | function |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Services/CameraActionScope.h |
| Include Path | #include "Services/CameraActionScope.h" |
| Source | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/Services/CameraActionScope.cpp |
bool StopAction
(
const FCameraActionInstanceID InInstanceID
)
StopAction(FActionInfo &)
| Name | StopAction |
| Type | function |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Services/CameraActionScope.h |
| Include Path | #include "Services/CameraActionScope.h" |
| Source | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/Services/CameraActionScope.cpp |
void StopAction
(
FActionInfo & ActionInfo
)