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The easing type.
These types are copied from, and behave in the same way as the corresponding easing types from Sequencer.
| Name | EEasingCameraBlendType |
| Type | enum |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Nodes/Blends/EasingBlendCameraNode.h |
| Include Path | #include "Nodes/Blends/EasingBlendCameraNode.h" |
Syntax
enum EEasingCameraBlendType
{
Linear,
SinIn,
SinOut,
SinInOut,
QuadIn,
QuadOut,
QuadInOut,
Cubic,
CubicIn,
CubicOut,
CubicInOut,
HermiteCubicInOut,
QuartIn,
QuartOut,
QuartInOut,
QuintIn,
QuintOut,
QuintInOut,
ExpoIn,
ExpoOut,
ExpoInOut,
CircIn,
CircOut,
CircInOut,
}
Values
| Name | Remarks |
|---|---|
| Linear | Linear easing. |
| SinIn | Sinusoidal easing. |
| SinOut | |
| SinInOut | |
| QuadIn | Quadratic easing. |
| QuadOut | |
| QuadInOut | |
| Cubic | Cubic easing. |
| CubicIn | |
| CubicOut | |
| CubicInOut | |
| HermiteCubicInOut | |
| QuartIn | Quartic easing. |
| QuartOut | |
| QuartInOut | |
| QuintIn | Quintic easing. |
| QuintOut | |
| QuintInOut | |
| ExpoIn | Exponential easing. |
| ExpoOut | |
| ExpoInOut | |
| CircIn | Circular easing. |
| CircOut | |
| CircInOut |