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API > API/Plugins > API/Plugins/GameplayCameras > API/Plugins/GameplayCameras/Core
References
| Module | GameplayCameras |
| Header | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Core/CameraVariableTable.h |
| Include | #include "Core/CameraVariableTable.h" |
Syntax
namespace UE
{
namespace Cameras
{
enum ECameraVariableTableFilter
{
None = 0,
Input = 1 << 0,
Output = 1 << 1,
Private = 1 << 3,
ChangedOnly = 1 << 2,
AllPublic = Input | Output,
AllPublicChanged = Input | Output | ChangedOnly,
}
}
}
Values
| Name | Description |
|---|---|
| None | |
| Input | Include input variables. |
| Output | Include output variables (i.e. anything not an input). |
| Private | Include private variables. |
| ChangedOnly | Include changed variables. |
| AllPublic | All variables. |
| AllPublicChanged | All changed variables. |
Remarks
Filter for variable table operations.