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API > API/Plugins > API/Plugins/GameplayCameras > API/Plugins/GameplayCameras/Core > API/Plugins/GameplayCameras/Core/UCameraNode
- UCameraNode::OnBuildEvaluator()
- UArrayCameraNode::OnBuildEvaluator()
- UAttachToPlayerPawnCameraNode::OnBuildEvaluator()
- UBlendStackCameraNode::OnBuildEvaluator()
- UBlueprintCameraNode::OnBuildEvaluator()
- UBoomArmCameraNode::OnBuildEvaluator()
- UCameraRigCameraNode::OnBuildEvaluator()
- UClippingPlanesCameraNode::OnBuildEvaluator()
- UCollisionPushCameraNode::OnBuildEvaluator()
- UDampenPositionCameraNode::OnBuildEvaluator()
- UDollyFramingCameraNode::OnBuildEvaluator()
- UFieldOfViewCameraNode::OnBuildEvaluator()
- UFilmbackCameraNode::OnBuildEvaluator()
- ULensParametersCameraNode::OnBuildEvaluator()
- ULinearBlendCameraNode::OnBuildEvaluator()
- UOcclusionMaterialCameraNode::OnBuildEvaluator()
- UOffsetCameraNode::OnBuildEvaluator()
- UOrbitBlendCameraNode::OnBuildEvaluator()
- UPanningFramingCameraNode::OnBuildEvaluator()
- UPopBlendCameraNode::OnBuildEvaluator()
- UPostProcessCameraNode::OnBuildEvaluator()
- USmoothBlendCameraNode::OnBuildEvaluator()
- UTargetRayCastCameraNode::OnBuildEvaluator()
References
| Module | GameplayCameras |
| Header | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Core/CameraNode.h |
| Include | #include "Core/CameraNode.h" |
virtual FCameraNodeEvaluatorPtr OnBuildEvaluator
(
FCameraNodeEvaluatorBuilder & Builder
) const
Remarks
Builds the evaluator for this node.