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API > API/Plugins > API/Plugins/GameplayCameras > API/Plugins/GameplayCameras/Core > API/Plugins/GameplayCameras/Core/FCameraRigJoints > API/Plugins/GameplayCameras/Core/FCameraRigJoints/AddJoint
References
| Module | GameplayCameras |
| Header | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Core/CameraRigJoints.h |
| Include | #include "Core/CameraRigJoints.h" |
| Source | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/Core/CameraRigJoints.cpp |
void AddJoint
(
const FCameraVariableDefinition & InVariableDefinition,
const FTransform3d & InTransform
)
Remarks
Add a joint.