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API > API/Plugins > API/Plugins/GameplayCameras > API/Plugins/GameplayCameras/Core > API/Plugins/GameplayCameras/Core/FCameraPose > API/Plugins/GameplayCameras/Core/FCameraPose/LerpChanged
References
| Module | GameplayCameras |
| Header | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Core/CameraPose.h |
| Include | #include "Core/CameraPose.h" |
| Source | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/Core/CameraPose.cpp |
void LerpChanged
(
const FCameraPose & ToPose,
float Factor,
const FCameraPoseFlags & InMask,
bool bInvertMask,
FCameraPoseFlags & OutMask
)
Remarks
Interpolates changed properties from ToPose using the given factor. Only properties defined by InMask are taken into account.