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API > API/Plugins > API/Plugins/GameplayAbilities
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| Name |
UAbilityTask_WaitGameplayTag |
| Type |
class |
| Header File |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_WaitGameplayTagBase.h |
| Include Path |
#include "Abilities/Tasks/AbilityTask_WaitGameplayTagBase.h" |
Syntax
UCLASS (MinimalAPI)
class UAbilityTask_WaitGameplayTag : public UAbilityTask
Inheritance Hierarchy
Implements Interfaces
Derived Classes
Constructors
| Name |
Remarks |
Include Path |
Unreal Specifiers |
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Abilities/Tasks/AbilityTask_WaitGameplayTagBase.h |
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Variables
Public
Functions
Public
| Name |
Remarks |
Include Path |
Unreal Specifiers |
void SetExternalTarget
(
AActor* Actor
)
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Abilities/Tasks/AbilityTask_WaitGameplayTagBase.h |
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Public Virtual
| Name |
Remarks |
Include Path |
Unreal Specifiers |
virtual void GameplayTagCallback
(
const FGameplayTag Tag,
int32 NewCount
)
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Abilities/Tasks/AbilityTask_WaitGameplayTagBase.h |
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| Name |
Remarks |
Include Path |
Unreal Specifiers |
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Abilities/Tasks/AbilityTask_WaitGameplayTagBase.h |
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Protected
| Name |
Remarks |
Include Path |
Unreal Specifiers |
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Abilities/Tasks/AbilityTask_WaitGameplayTagBase.h |
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Protected Virtual
| Name |
Remarks |
Include Path |
Unreal Specifiers |
virtual void OnDestroy
(
bool AbilityIsEnding
)
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Abilities/Tasks/AbilityTask_WaitGameplayTagBase.h |
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