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API > API/Plugins > API/Plugins/GameplayAbilities > API/Plugins/GameplayAbilities/FActiveGameplayEffectHandle
Description
True if this is/was tracking an active (non-instant) gameplay effect. Will continue to return true if the GE was removed.
| Name | IsValid |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/ActiveGameplayEffectHandle.h |
| Include Path | #include "ActiveGameplayEffectHandle.h" |
bool IsValid() const