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API > API/Plugins > API/Plugins/GameFeatures
| |
|
| Name |
UIrisFilterGameFeatureAction |
| Type |
class |
| Header File |
/Engine/Plugins/Runtime/GameFeatures/Source/GameFeatures/Public/IrisFilterGameFeatureAction.h |
| Include Path |
#include "IrisFilterGameFeatureAction.h" |
Syntax
UCLASS (MinimalAPI, CollapseCategories, Meta=(DisplayName="Create Iris Network Filter"))
class UIrisFilterGameFeatureAction : public UGameFeatureAction
Inheritance Hierarchy
Variables
Protected
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| AddedToWorlds |
TSet< TWeakObjectPtr< UWorld > > |
Worlds the filter was added to, and should be removed from. |
IrisFilterGameFeatureAction.h |
|
| FilterDefinition |
FNetObjectFilterDefinition |
Filters to create on activation & destroy on deactivation. |
IrisFilterGameFeatureAction.h |
- EditAnywhere
- Category=Filter
|
Functions