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API > API/Plugins > API/Plugins/GameFeatures > API/Plugins/GameFeatures/UGameFeaturesSubsystem
Description
Pre-install any required game feature data, which can be useful for larger payloads. This does not instantiate any GFP although it is safe to do so before this finishes. This doesn't not resolve any dependencies, PluginURLs should contain all dependencies. If bWaitForBundlesToRelease is true, OnComplete will not be called until the bundles have been released
| Name | PredownloadGameFeaturePlugins |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GameFeatures/Source/GameFeatures/Public/GameFeaturesSubsystem.h |
| Include Path | #include "GameFeaturesSubsystem.h" |
| Source | /Engine/Plugins/Runtime/GameFeatures/Source/GameFeatures/Private/GameFeaturesSubsystem.cpp |
TSharedRef < FGameFeaturePluginPredownloadHandle > PredownloadGameFeaturePlugins
(
TConstArrayView< FString > PluginURLs,
TUniqueFunction < void &)> OnComplete,
TUniqueFunction < void> OnProgress,
bool bWaitForBundlesToRelease
)