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API > API/Plugins > API/Plugins/GameFeatures > API/Plugins/GameFeatures/UGameFeaturesSubsystem
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsPluginAllowed
(
const FString& PluginURL, |
THREAD SAFETY: Game thread only | GameFeaturesSubsystem.h | |
bool IsPluginAllowed
(
const FString& PluginURL, |
THREAD SAFETY: Any thread | GameFeaturesSubsystem.h |
IsPluginAllowed(const FString &, FString *)
Description
THREAD SAFETY: Game thread only
| Name | IsPluginAllowed |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GameFeatures/Source/GameFeatures/Public/GameFeaturesSubsystem.h |
| Include Path | #include "GameFeaturesSubsystem.h" |
| Source | /Engine/Plugins/Runtime/GameFeatures/Source/GameFeatures/Private/GameFeaturesSubsystem.cpp |
bool IsPluginAllowed
(
const FString & PluginURL,
FString * OutReason
) const
IsPluginAllowed(const FString &, const FGameFeaturePluginDetails , FString )
Description
THREAD SAFETY: Any thread
| Name | IsPluginAllowed |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GameFeatures/Source/GameFeatures/Public/GameFeaturesSubsystem.h |
| Include Path | #include "GameFeaturesSubsystem.h" |
bool IsPluginAllowed
(
const FString & PluginURL,
const FGameFeaturePluginDetails * InDetails,
FString * OutReason
) const