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API > API/Plugins > API/Plugins/GameFeatures > API/Plugins/GameFeatures/UGameFeaturesSubsystem
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool GetPluginURLByName
(
FStringView PluginName, |
If the specified plugin is known by the game feature system, returns the URL used to identify it | GameFeaturesSubsystem.h | |
bool GetPluginURLByName
(
FUtf8StringView PluginName, |
GameFeaturesSubsystem.h |
GetPluginURLByName(FStringView, FString &)
Description
If the specified plugin is known by the game feature system, returns the URL used to identify it
| Name | GetPluginURLByName |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GameFeatures/Source/GameFeatures/Public/GameFeaturesSubsystem.h |
| Include Path | #include "GameFeaturesSubsystem.h" |
| Source | /Engine/Plugins/Runtime/GameFeatures/Source/GameFeatures/Private/GameFeaturesSubsystem.cpp |
bool GetPluginURLByName
(
FStringView PluginName,
FString & OutPluginURL
) const
true if the plugin exists, false if it was not found THREAD SAFETY: Any thread as long as GameSpecificPolicies meets version EGameFeaturesProjectPoliciesThreadSafetyVersion::Initial
GetPluginURLByName(FUtf8StringView, FString &)
| Name | GetPluginURLByName |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GameFeatures/Source/GameFeatures/Public/GameFeaturesSubsystem.h |
| Include Path | #include "GameFeaturesSubsystem.h" |
| Source | /Engine/Plugins/Runtime/GameFeatures/Source/GameFeatures/Private/GameFeaturesSubsystem.cpp |
bool GetPluginURLByName
(
FUtf8StringView PluginName,
FString & OutPluginURL
) const