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API > API/Plugins > API/Plugins/GameFeatures > API/Plugins/GameFeatures/FGameFeatureStateHandleReference-
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
GameFeatureStateHandleReferenceController.h |
|
|
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GameFeatureStateHandleReferenceController.h |
|
FGameFeatureStateHandleReferenceController()
| |
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| Name |
FGameFeatureStateHandleReferenceController |
| Type |
function |
| Header File |
/Engine/Plugins/Runtime/GameFeatures/Source/GameFeatures/Public/GameFeatureStateHandleReferenceController.h |
| Include Path |
#include "GameFeatureStateHandleReferenceController.h" |
| Source |
/Engine/Plugins/Runtime/GameFeatures/Source/GameFeatures/Private/GameFeatureStateHandleReferenceController.cpp |
FGameFeatureStateHandleReferenceController()
FGameFeatureStateHandleReferenceController(FGameFeatureStateHandleReferenceController const &)
| |
|
| Name |
FGameFeatureStateHandleReferenceController |
| Type |
function |
| Header File |
/Engine/Plugins/Runtime/GameFeatures/Source/GameFeatures/Public/GameFeatureStateHandleReferenceController.h |
| Include Path |
#include "GameFeatureStateHandleReferenceController.h" |
FGameFeatureStateHandleReferenceController
(
FGameFeatureStateHandleReferenceController const &
)