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API > API/Plugins > API/Plugins/GameFeatures > API/Plugins/GameFeatures/FGameFeatureStateHandleReference-
Description
From the RefCounts gets the lowest GFP state required by a GFP we are tracking into OutPluginState
From the RefCounts return the lowest GFP state required by a GFP we are tracking
| Name | GetMinimumRequiredStateForGameFeaturePlugin |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GameFeatures/Source/GameFeatures/Public/GameFeatureStateHandleReferenceController.h |
| Include Path | #include "GameFeatureStateHandleReferenceController.h" |
| Source | /Engine/Plugins/Runtime/GameFeatures/Source/GameFeatures/Private/GameFeatureStateHandleReferenceController.cpp |
bool GetMinimumRequiredStateForGameFeaturePlugin
(
const FString & GameFeaturePluginURL,
EGameFeaturePluginState & OutPluginState
)