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API > API/Plugins > API/Plugins/GameFeatures > API/Plugins/GameFeatures/FGameFeatureStateHandle
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
GameFeatureStateHandle.h |
|
|
|
GameFeatureStateHandle.h |
|
operator=(const FGameFeatureStateHandle &)
| |
|
| Name |
operator= |
| Type |
function |
| Header File |
/Engine/Plugins/Runtime/GameFeatures/Source/GameFeatures/Public/GameFeatureStateHandle.h |
| Include Path |
#include "GameFeatureStateHandle.h" |
FGameFeatureStateHandle & operator=
(
const FGameFeatureStateHandle &
)
operator=(FGameFeatureStateHandle &&)
| |
|
| Name |
operator= |
| Type |
function |
| Header File |
/Engine/Plugins/Runtime/GameFeatures/Source/GameFeatures/Public/GameFeatureStateHandle.h |
| Include Path |
#include "GameFeatureStateHandle.h" |
| Source |
/Engine/Plugins/Runtime/GameFeatures/Source/GameFeatures/Private/GameFeatureStateHandle.cpp |
FGameFeatureStateHandle & operator=
(
FGameFeatureStateHandle &&
)