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API > API/Plugins > API/Plugins/GameFeatures > API/Plugins/GameFeatures/FGameFeatureStateHandle
Description
Releases all the ref counts, and if any GFPs need to be downgraded moves them. When done we call the Callback if setup. The Dtor call this
| Name | ReleaseAndUnregister |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GameFeatures/Source/GameFeatures/Public/GameFeatureStateHandle.h |
| Include Path | #include "GameFeatureStateHandle.h" |
| Source | /Engine/Plugins/Runtime/GameFeatures/Source/GameFeatures/Private/GameFeatureStateHandle.cpp |
void ReleaseAndUnregister
(
TFunction < void> ResetCompleteCallback
)