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API > API/Plugins > API/Plugins/GLTFCore > API/Plugins/GLTFCore/FNode
References
| Module | GLTFCore |
| Header | /Engine/Plugins/Interchange/Runtime/Source/Parsers/GLTFCore/Public/GLTFNode.h |
| Include | #include "GLTFNode.h" |
FNode()
Remarks
Edge case Scenario which is currently not supported: Where multiple skins use the same Joint. Currently expected bad outcome if the different skins have different inversebindmatrices on the joint.