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Describes how the session is supposed to be left.
| Name | FLeaveSandboxArgs |
| Type | struct |
| Header File | /Engine/Plugins/Developer/Sandbox/FileSandbox/Source/FileSandboxCore/Public/Types/Manager/LeaveSandboxArgs.h |
| Include Path | #include "Types/Manager/LeaveSandboxArgs.h" |
Syntax
struct FLeaveSandboxArgs
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| PersistArgs | TOptional< FPersistArgs > | If set, this specifies the files that are supposed to be persisted, and how. | Types/Manager/LeaveSandboxArgs.h |