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API > API/Plugins > API/Plugins/DynamicWind
| Name | FDynamicWindDataProxy |
| Type | class |
| Header File | /Engine/Plugins/Experimental/DynamicWind/Source/DynamicWind/Public/DynamicWindData.h |
| Include Path | #include "DynamicWindData.h" |
Syntax
class FDynamicWindDataProxy : public FTransformProviderRenderProxy
Inheritance Hierarchy
- FTransformProviderRenderProxy → FDynamicWindDataProxy
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FDynamicWindDataProxy
(
const UDynamicWindData* BankData, |
DynamicWindData.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FDynamicWindDataProxy() |
DynamicWindData.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| SceneExtensionProxy | FInstancedSkinningSceneExtensionProxy * | DynamicWindData.h | ||
| SkeletalData | TObjectPtr< const class UDynamicWindSkeletalData > | DynamicWindData.h | ||
| TransformProvider | FDynamicWindTransformProvider * | DynamicWindData.h |
Functions
Public
Public Virtual
Overridden from FTransformProviderRenderProxy
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void CreateRenderThreadResources
(
FSceneInterface& Scene, |
DynamicWindData.h | ||
virtual void DestroyRenderThreadResources() |
DynamicWindData.h |