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Empty policy for release builds - all operations compile away to nothing.
| Name | TQuadricNoAttributeData |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/MeshSimplificationQuadrics.h |
| Include Path | #include "MeshSimplificationQuadrics.h" |
Syntax
template<typename RealType>
struct TQuadricNoAttributeData
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AccumulateFromWedge
(
RealType |
MeshSimplificationQuadrics.h | ||
void Add
(
RealType |
MeshSimplificationQuadrics.h | ||
RealType ComputeCorrection
(
const TVector< RealType >& |
MeshSimplificationQuadrics.h |