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API > API/Plugins > API/Plugins/DynamicMesh > API/Plugins/DynamicMesh/TAttrBasedQuadricErrorV2
Helper class to register attributes to the quadric on construction.
| Name | FScopedAttributeDataBuilder |
| Type | class |
| Header File | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/MeshSimplificationQuadrics.h |
| Include Path | #include "MeshSimplificationQuadrics.h" |
Syntax
class FScopedAttributeDataBuilder
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FScopedAttributeDataBuilder
(
TAttrBasedQuadricErrorV2& InQuadric, |
MeshSimplificationQuadrics.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AttributeScaling | RealType | MeshSimplificationQuadrics.h | ||
| CoBasisMatrix | FMatrix3d | MeshSimplificationQuadrics.h | ||
| IsValid | bool | MeshSimplificationQuadrics.h | ||
| P0 | const TVector< RealType > & | MeshSimplificationQuadrics.h | ||
| Quadric | TAttrBasedQuadricErrorV2 & | MeshSimplificationQuadrics.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AddMissingWedgeAttribute() |
MeshSimplificationQuadrics.h | ||
void AddWedgeAttribute
(
const FIndex3i& AttrTri, |
MeshSimplificationQuadrics.h |