| ColorAttributeWeight |
RealType |
|
MeshSimplificationQuadrics.h |
|
| NormalAttributeWeight |
RealType |
Currently mimicking FQuadricSimplifierMeshReduction, see ReduceMeshDescription. |
MeshSimplificationQuadrics.h |
|
| QuadricVariant |
EQuadricVariant |
|
MeshSimplificationQuadrics.h |
|
| ScaleCorrection |
RealType |
Used to rebalance the optimization weight for geometry and attributes when scaling objects. |
MeshSimplificationQuadrics.h |
|
| SigmaN |
RealType |
When positive, will trigger the probabilistic quadrics, leading to regularized results that are less sensitive to local noise and improve behavior in flat regions. |
MeshSimplificationQuadrics.h |
|
| TangentAttributeWeight |
RealType |
|
MeshSimplificationQuadrics.h |
|
| TexCoordAttributeWeight |
RealType |
|
MeshSimplificationQuadrics.h |
|
| WeightLayerWeight |
RealType |
|
MeshSimplificationQuadrics.h |
|