 |
bool |
UE::Geometry::EnumeratePolygroupSelectionElements
(
const FGeometrySelection& MeshSelection,
const UE::Geometry::FDynamicMesh3& Mesh,
const FGroupTopology* GroupTopology,
TFunctionRef< void(int32, const FVector3d&)> VertexFunc,
TFunctionRef< void(int32, const FSegment3d&)> EdgeFunc,
TFunctionRef< void(int32, const FTriangle3d&)> TriangleFunc,
const FTransform* ApplyTransform,
const bool bMapFacesToEdgeLoops
)
|
Prefer EnumeratePolygroupSelectionElements with Flags parameter. |
 |
bool |
UE::Geometry::EnumeratePolygroupSelectionElements
(
const FGeometrySelection& MeshSelection,
const UE::Geometry::FDynamicMesh3& Mesh,
const FGroupTopology* GroupTopology,
TFunctionRef< void(int32, const FVector3d&)> VertexFunc,
TFunctionRef< void(int32, const FSegment3d&)> EdgeFunc,
TFunctionRef< void(int32, const FTriangle3d&)> TriangleFunc,
const FTransform* ApplyTransform,
const EEnumerateSelectionMapping Flags
)
|
Enumerates the renderable geometry for a given MeshSelection when in Polygroup Topology mode. |