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API > API/Plugins > API/Plugins/DynamicMesh > API/Plugins/DynamicMesh/Operations > API/Plugins/DynamicMesh/Operations/FNormalCoordinates
References
| Module | DynamicMesh |
| Header | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/Operations/IntrinsicCorrespondenceUtils.h |
| Include | #include "Operations/IntrinsicCorrespondenceUtils.h" |
bool IsSurfaceEdgeSegment
&40;
const int32 IntrinsicEID
&41; const
true if the specified intrinsic edge ( indicated by IntrinsicEID) is a segment of a surface edge. Note: By construction the initial intrinsic edges will have the same ID as the corresponding surface mesh edges, but edge splits will disrupt this. Also note: it is the responsibility of the caller to ensure IntrinsicEID is a valid edge on the intrinsic mesh.