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API > API/Plugins > API/Plugins/DynamicMesh > API/Plugins/DynamicMesh/Operations > API/Plugins/DynamicMesh/Operations/FIntrinsicEdgeFlipMesh
References
| Module | DynamicMesh |
| Header | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/Operations/IntrinsicTriangulationMesh.h |
| Include | #include "Operations/IntrinsicTriangulationMesh.h" |
const IntrinsicCorrespondenceUtils::FNormalCoordinates & GetNormalCoordinates&40;&41; const
NormalCoordinate data structure that counts the number of regular surface (extrinsic) mesh edge-crossings for each intrinsic mesh edge.