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API > API/Plugins > API/Plugins/DynamicMesh > API/Plugins/DynamicMesh/Operations > API/Plugins/DynamicMesh/Operations/FDeformableEdgePath > API/Plugins/DynamicMesh/Operations/FDeformableEdgePath/__ctor
References
| Module | DynamicMesh |
| Header | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/Operations/GeodesicPath.h |
| Include | #include "Operations/GeodesicPath.h" |
| Source | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Private/Operations/GeodesicPath.cpp |
FDeformableEdgePath
&40;
const FDynamicMesh3 & SurfaceMeshIn,
const TArray< FEdgePath::FDirectedSegment > & OriginalPathAsDirectedSegments
&41;
Remarks
Constructor assumes the directed segments are ordered from tail (at index 0) to head