Navigation
API > API/Plugins > API/Plugins/DynamicMesh
FTriangleLabelAdapter provides a FTriangleAttributeAdapter interface specialized for FName. The actual attribute that this adapter references must be contained in FDynamicMeshAttributeSet::TriangleLabelAttributes. (this is actually checked in the constructor).
| Name | FTriangleLabelAdapter |
| Type | class |
| Header File | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/Polygroups/GroupSetAdapter.h |
| Include Path | #include "Polygroups/GroupSetAdapter.h" |
Syntax
class FTriangleLabelAdapter : public UE::Geometry::FTriangleAttributeAdapter< FName >
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FTriangleLabelAdapter
(
const FTriangleLabelAdapter* InCopy |
Polygroups/GroupSetAdapter.h | ||
FTriangleLabelAdapter
(
const FDynamicMesh3* InMesh, |
Polygroups/GroupSetAdapter.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FName GetLayerName() |
Polygroups/GroupSetAdapter.h |
Protected Virtual
Overridden from FTriangleAttributeAdapter
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FName GetUniqueValue() |
Polygroups/GroupSetAdapter.h |