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API > API/Plugins > API/Plugins/DynamicMesh > API/Plugins/DynamicMesh/FMeshConvexHull
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static bool SimplifyHull
(
FDynamicMesh3& HullMesh, |
Simplify the output convex hull. Assumes ConvexHull is already computed. | Operations/MeshConvexHull.h | |
static bool SimplifyHull
(
FDynamicMesh3& HullMesh, |
Simplify the output convex hull. Assumes ConvexHull is already computed. | Operations/MeshConvexHull.h |
SimplifyHull(FDynamicMesh3 &, int32, FProgressCancel *)
Description
Simplify the output convex hull. Assumes ConvexHull is already computed.
| Name | SimplifyHull |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/Operations/MeshConvexHull.h |
| Include Path | #include "Operations/MeshConvexHull.h" |
static bool SimplifyHull
(
FDynamicMesh3 & HullMesh,
int32 MaxTargetFaceCount,
FProgressCancel * Progress
)
true on success
SimplifyHull(FDynamicMesh3 &, FSimplifyOptions, FProgressCancel *)
Description
Simplify the output convex hull. Assumes ConvexHull is already computed.
| Name | SimplifyHull |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/Operations/MeshConvexHull.h |
| Include Path | #include "Operations/MeshConvexHull.h" |
| Source | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Private/Operations/MeshConvexHull.cpp |
static bool SimplifyHull
(
FDynamicMesh3 & HullMesh,
FSimplifyOptions SimplifyOptions,
FProgressCancel * Progress
)
true on success