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API > API/Plugins > API/Plugins/DynamicMaterialEditor > API/Plugins/DynamicMaterialEditor/UDMMaterialStageInputValue
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static UDMMaterialStageInputValue * ChangeStageSource_NewLocalValue
(
UDMMaterialStage* InStage, |
Components/MaterialStageInputs/DMMSIValue.h | ||
static UDMMaterialStageInputValue * ChangeStageSource_NewLocalValue
(
UDMMaterialStage* InStage, |
Components/MaterialStageInputs/DMMSIValue.h |
|
ChangeStageSource_NewLocalValue(UDMMaterialStage *, EDMValueType)
| Name | ChangeStageSource_NewLocalValue |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/DynamicMaterial/Source/DynamicMaterialEditor/Public/Components/MaterialStageInputs/DMMSIValue.h |
| Include Path | #include "Components/MaterialStageInputs/DMMSIValue.h" |
| Source | /Engine/Plugins/VirtualProduction/DynamicMaterial/Source/DynamicMaterialEditor/Private/Components/MaterialStageInputs/DMMSIValue.cpp |
static UDMMaterialStageInputValue * ChangeStageSource_NewLocalValue
(
UDMMaterialStage * InStage,
EDMValueType InValueType
)
ChangeStageSource_NewLocalValue(UDMMaterialStage *, TSubclassOf< UDMMaterialValue >)
| Name | ChangeStageSource_NewLocalValue |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/DynamicMaterial/Source/DynamicMaterialEditor/Public/Components/MaterialStageInputs/DMMSIValue.h |
| Include Path | #include "Components/MaterialStageInputs/DMMSIValue.h" |
| Source | /Engine/Plugins/VirtualProduction/DynamicMaterial/Source/DynamicMaterialEditor/Private/Components/MaterialStageInputs/DMMSIValue.cpp |
UFUNCTION (BlueprintCallable, Category="Material Designer")
static UDMMaterialStageInputValue * ChangeStageSource_NewLocalValue
(
UDMMaterialStage * InStage,
TSubclassOf < UDMMaterialValue > InValueClass
)