Navigation
API > API/Plugins > API/Plugins/DynamicMaterialEditor
| Name | UDMMaterialStageExpressionTextureSampleBase |
| Type | class |
| Header File | /Engine/Plugins/VirtualProduction/DynamicMaterial/Source/DynamicMaterialEditor/Public/Components/MaterialStageExpressions/DMMSETextureSampleBase.h |
| Include Path | #include "Components/MaterialStageExpressions/DMMSETextureSampleBase.h" |
Syntax
UCLASS (MinimalAPI, BlueprintType, Blueprintable, ClassGroup="Material Designer")
class UDMMaterialStageExpressionTextureSampleBase : public UDMMaterialStageExpression
Inheritance Hierarchy
- FNotifyHook → UDMMaterialComponent → UDMMaterialStageSource → UDMMaterialStageThroughput → UDMMaterialStageExpression → UDMMaterialStageExpressionTextureSampleBase
- UObjectBase → UObjectBaseUtility → UObject → UDMMaterialComponent → UDMMaterialStageSource → UDMMaterialStageThroughput → UDMMaterialStageExpression → UDMMaterialStageExpressionTextureSampleBase
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Components/MaterialStageExpressions/DMMSETextureSampleBase.h | |||
UDMMaterialStageExpressionTextureSampleBase
(
const FText& InName, |
Components/MaterialStageExpressions/DMMSETextureSampleBase.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void AddExpressionProperties
(
const TArray< UMaterialExpression* >& InExpressions |
Components/MaterialStageExpressions/DMMSETextureSampleBase.h | ||
virtual int32 GetInnateMaskOutput
(
int32 InOutputIndex, |
Components/MaterialStageExpressions/DMMSETextureSampleBase.h | ||
virtual bool IsClampTextureEnabled() |
Components/MaterialStageExpressions/DMMSETextureSampleBase.h |
|
|
virtual void SetClampTextureEnabled
(
bool bInValue |
Components/MaterialStageExpressions/DMMSETextureSampleBase.h |
|
Overridden from UDMMaterialStageExpression
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void GenerateExpressions
(
const TSharedRef< FDMMaterialBuildState >& InBuildState |
Components/MaterialStageExpressions/DMMSETextureSampleBase.h |
Overridden from UDMMaterialStageThroughput
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool CanChangeInputType
(
int32 InThroughputInputIndex |
Whether you can change the type of the given input. | Components/MaterialStageExpressions/DMMSETextureSampleBase.h | |
virtual int32 GetLayerMaskTextureUVLinkInputIndex() |
Returns the input index for the default implementation of the below method. | Components/MaterialStageExpressions/DMMSETextureSampleBase.h | |
virtual void OnInputUpdated
(
int32 InThroughputInputIndex, |
This is called when the input value of this node's stage is updated. | Components/MaterialStageExpressions/DMMSETextureSampleBase.h | |
virtual bool SupportsLayerMaskTextureUVLink() |
Returns true if the layer and mask can have their Texture UV linked. | Components/MaterialStageExpressions/DMMSETextureSampleBase.h |
Overridden from UDMMaterialStageSource
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual int32 GetOutputChannelOverride
(
int32 InOutputIndex |
Given an output index, may return an override for output channels on that output. | Components/MaterialStageExpressions/DMMSETextureSampleBase.h |
Overridden from UDMMaterialComponent
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FText GetComponentDescription() |
Components/MaterialStageExpressions/DMMSETextureSampleBase.h | ||
virtual FSlateIcon GetComponentIcon() |
Components/MaterialStageExpressions/DMMSETextureSampleBase.h | ||
virtual bool IsPropertyVisible
(
FName Property |
Components/MaterialStageExpressions/DMMSETextureSampleBase.h | ||
virtual void OnComponentAdded() |
Components/MaterialStageExpressions/DMMSETextureSampleBase.h |
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void PostEditChangeProperty
(
FPropertyChangedEvent& InPropertyChangedEvent |
Components/MaterialStageExpressions/DMMSETextureSampleBase.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void UpdateMask() |
Components/MaterialStageExpressions/DMMSETextureSampleBase.h |