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API > API/Plugins > API/Plugins/DynamicMaterialEditor > API/Plugins/DynamicMaterialEditor/UDMMaterialStageBlend
Description
Returns all the material nodes requires to create this node's Texture UV input. If you override this method, you do not need to override GetLayerMaskTextureUVLinkInputIndex.
Virtual Inheritance
- UDMMaterialStageThroughput::GetLayerMaskLinkTextureUVInputExpressions → UDMMaterialStageBlend::GetLayerMaskLinkTextureUVInputExpressions
| Name | GetLayerMaskLinkTextureUVInputExpressions |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/DynamicMaterial/Source/DynamicMaterialEditor/Public/Components/DMMaterialStageBlend.h |
| Include Path | #include "Components/DMMaterialStageBlend.h" |
| Source | /Engine/Plugins/VirtualProduction/DynamicMaterial/Source/DynamicMaterialEditor/Private/Components/DMMaterialStageBlend.cpp |
virtual FDMExpressionInput GetLayerMaskLinkTextureUVInputExpressions
(
const TSharedRef < FDMMaterialBuildState > & InBuildState
) const