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API > API/Plugins > API/Plugins/DynamicMaterialEditor > API/Plugins/DynamicMaterialEditor/UDMMaterialStage
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UDMMaterialStageSource * ChangeSource
(
TSubclassOf< UDMMaterialStageSource > InSourceClass |
Components/DMMaterialStage.h |
|
|
InSourceClass * ChangeSource
(
FSourceInitFunctionPtr InPreInit |
Components/DMMaterialStage.h | ||
UDMMaterialStageSource * ChangeSource
(
TSubclassOf< UDMMaterialStageSource > InSourceClass, |
Components/DMMaterialStage.h | ||
InSourceClass * ChangeSource
(
TSubclassOf< UDMMaterialStageSource > InSourceSubclass, |
Components/DMMaterialStage.h |
ChangeSource(TSubclassOf< UDMMaterialStageSource >)
| Name | ChangeSource |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/DynamicMaterial/Source/DynamicMaterialEditor/Public/Components/DMMaterialStage.h |
| Include Path | #include "Components/DMMaterialStage.h" |
UFUNCTION (BlueprintCallable, Category="Material Designer")
UDMMaterialStageSource * ChangeSource
(
TSubclassOf < UDMMaterialStageSource > InSourceClass
)
ChangeSource(FSourceInitFunctionPtr)
| Name | ChangeSource |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/DynamicMaterial/Source/DynamicMaterialEditor/Public/Components/DMMaterialStage.h |
| Include Path | #include "Components/DMMaterialStage.h" |
template<typename InSourceClass>
InSourceClass * ChangeSource
(
FSourceInitFunctionPtr InPreInit
)
ChangeSource(TSubclassOf< UDMMaterialStageSource >, FSourceInitFunctionPtr)
| Name | ChangeSource |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/DynamicMaterial/Source/DynamicMaterialEditor/Public/Components/DMMaterialStage.h |
| Include Path | #include "Components/DMMaterialStage.h" |
| Source | /Engine/Plugins/VirtualProduction/DynamicMaterial/Source/DynamicMaterialEditor/Private/Components/DMMaterialStage.cpp |
UDMMaterialStageSource * ChangeSource
(
TSubclassOf < UDMMaterialStageSource > InSourceClass,
FSourceInitFunctionPtr InPreInit
)
ChangeSource(TSubclassOf< UDMMaterialStageSource >, FSourceInitFunctionPtr)
| Name | ChangeSource |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/DynamicMaterial/Source/DynamicMaterialEditor/Public/Components/DMMaterialStage.h |
| Include Path | #include "Components/DMMaterialStage.h" |
template<typename InSourceClass>
InSourceClass * ChangeSource
(
TSubclassOf < UDMMaterialStageSource > InSourceSubclass,
FSourceInitFunctionPtr InPreInit
)