Navigation
API > API/Plugins > API/Plugins/DynamicMaterial
Inheritance Hierarchy
- UBlueprintFunctionLibrary
- UDMValueDefinitionLibrary
References
| Module | DynamicMaterial |
| Header | /Engine/Plugins/Experimental/DynamicMaterial/Source/DynamicMaterial/Public/DMValueDefinition.h |
| Include | #include "DMValueDefinition.h" |
Syntax
UCLASS (MinimalAPI, BlueprintType)
class UDMValueDefinitionLibrary : public UBlueprintFunctionLibrary
Functions
| Type | Name | Description | |
|---|---|---|---|
| bool | AreTypesCompatible
(
EDMValueType InA, |
Returns whether the given types can be connected together as input/output. | |
| bool | BP_AreTypesCompatible
(
EDMValueType A, |
Returns whether the given types can be connected together as input/output. | |
| const FDMValueDefinition & | GetTypeForFloatCount
(
uint8 InFloatCount |
Converts a number of floats into the value type | |
| const FDMValueDefinition & | GetTypeForFloatCount
(
int32 InFloatCount |
Converts a number of floats into the value type | |
| const FDMValueDefinition & | GetValueDefinition
(
EDMValueType InValueType |
Returns a value definition for the given value type. | |
| FSlateIcon | GetValueIcon
(
EDMValueType InType |
||
| const TArray< EDMValueType > & | Returns the array of available Value Types, excluding generics like None or Max. |