Navigation
API > API/Plugins > API/Plugins/DrawDebugLibrary
Get the number of line segments required to draw debug a name.
| Name | FRigVMFunction_DrawDebugNameSegmentNum |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/DrawDebugLibrary/Source/DrawDebugLibrary/Public/RigUnit_DrawDebugLibrary.h |
| Include Path | #include "RigUnit_DrawDebugLibrary.h" |
Syntax
USTRUCT (Meta=(DisplayName="Draw Debug Name Segment Num"))
struct FRigVMFunction_DrawDebugNameSegmentNum : public FRigVMFunction_DrawDebugLibraryBase
Inheritance Hierarchy
- FRigVMStruct → FRigVMFunction_DrawDebugLibraryBase → FRigVMFunction_DrawDebugNameSegmentNum
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Name | FName | Name to draw. | RigUnit_DrawDebugLibrary.h |
|
| SegmentNum | int32 | Output Segment Num. | RigUnit_DrawDebugLibrary.h |
|
| Settings | FDrawDebugStringSettings | String Settings. | RigUnit_DrawDebugLibrary.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
RIGVM_METHOD() |
RigUnit_DrawDebugLibrary.h |