Navigation
API > API/Plugins > API/Plugins/DrawDebugLibrary
Returns a new location and rotation after applying a local offset to the input draw location and rotation.
| Name | FRigVMFunction_DrawDebugLocalOffset |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/DrawDebugLibrary/Source/DrawDebugLibrary/Public/RigUnit_DrawDebugLibrary.h |
| Include Path | #include "RigUnit_DrawDebugLibrary.h" |
Syntax
USTRUCT (Meta=(DisplayName="Draw Debug Local Offset"))
struct FRigVMFunction_DrawDebugLocalOffset : public FRigVMFunction_DrawDebugLibraryBase
Inheritance Hierarchy
- FRigVMStruct → FRigVMFunction_DrawDebugLibraryBase → FRigVMFunction_DrawDebugLocalOffset
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| DrawLocation | FVector | Input Draw Location. | RigUnit_DrawDebugLibrary.h |
|
| DrawOffset | FVector | Offset in the local space. | RigUnit_DrawDebugLibrary.h |
|
| DrawRotation | FRotator | Input Draw Rotation. | RigUnit_DrawDebugLibrary.h |
|
| Location | FVector | Output Location. | RigUnit_DrawDebugLibrary.h |
|
| Rotation | FRotator | Output Rotation. | RigUnit_DrawDebugLibrary.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
RIGVM_METHOD() |
RigUnit_DrawDebugLibrary.h |