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API > API/Plugins > API/Plugins/DrawDebugLibrary
Gets the default bone color.
| Name | FRigVMFunction_DrawDebugGetDefaultBoneColor |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/DrawDebugLibrary/Source/DrawDebugLibrary/Public/RigUnit_DrawDebugLibrary.h |
| Include Path | #include "RigUnit_DrawDebugLibrary.h" |
Syntax
USTRUCT (Meta=(DisplayName="Get Default Bone Color"))
struct FRigVMFunction_DrawDebugGetDefaultBoneColor : public FRigVMFunction_DrawDebugLibraryBase
Inheritance Hierarchy
- FRigVMStruct → FRigVMFunction_DrawDebugLibraryBase → FRigVMFunction_DrawDebugGetDefaultBoneColor
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Color | FLinearColor | Default Bone Color. | RigUnit_DrawDebugLibrary.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
RIGVM_METHOD() |
RigUnit_DrawDebugLibrary.h |