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API > API/Plugins > API/Plugins/DrawDebugLibrary
Debug Draw a simple graph.
| Name | FRigUnit_DrawDebugGraph |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/DrawDebugLibrary/Source/DrawDebugLibrary/Public/RigUnit_DrawDebugLibrary.h |
| Include Path | #include "RigUnit_DrawDebugLibrary.h" |
Syntax
USTRUCT (Meta=(DisplayName="Draw Debug Graph"))
struct FRigUnit_DrawDebugGraph : public FRigUnit_DrawDebugLibraryBase
Inheritance Hierarchy
- FRigVMStruct → FRigUnit_DrawDebugLibraryBase → FRigUnit_DrawDebugGraph
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AxesLineStyle | FDrawDebugLineStyle | Axes line style. | RigUnit_DrawDebugLibrary.h |
|
| AxesSettings | FDrawDebugGraphAxesSettings | Axes Settings. | RigUnit_DrawDebugLibrary.h |
|
| bDepthTest | bool | If to use depth testing while drawing. | RigUnit_DrawDebugLibrary.h |
|
| Drawer | FDebugDrawer | Debug Drawer. | RigUnit_DrawDebugLibrary.h |
|
| Location | FVector | Draw Location. | RigUnit_DrawDebugLibrary.h |
|
| PlotLineStyle | FDrawDebugLineStyle | Plot line style. | RigUnit_DrawDebugLibrary.h |
|
| Rotation | FRotator | Draw Rotation. | RigUnit_DrawDebugLibrary.h |
|
| TextLineStyle | FDrawDebugLineStyle | Text line style. | RigUnit_DrawDebugLibrary.h |
|
| XaxisLength | float | X axis length. | RigUnit_DrawDebugLibrary.h |
|
| Xmax | float | X max. | RigUnit_DrawDebugLibrary.h |
|
| Xmin | float | X min. | RigUnit_DrawDebugLibrary.h |
|
| Xvalues | TArray< float > | X Values. | RigUnit_DrawDebugLibrary.h |
|
| YaxisLength | float | Y axis length. | RigUnit_DrawDebugLibrary.h |
|
| Ymax | float | Y max. | RigUnit_DrawDebugLibrary.h |
|
| Ymin | float | Y min. | RigUnit_DrawDebugLibrary.h |
|
| Yvalues | TArray< float > | Y Values. | RigUnit_DrawDebugLibrary.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
RIGVM_METHOD() |
RigUnit_DrawDebugLibrary.h |