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Convenience function that adds a float to the end of an array, popping values from the front once the max is reached.
| Name | FRigUnit_AddToFloatHistoryArray |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/DrawDebugLibrary/Source/DrawDebugLibrary/Public/RigUnit_DrawDebugLibrary.h |
| Include Path | #include "RigUnit_DrawDebugLibrary.h" |
Syntax
USTRUCT (Meta=(DisplayName="Add to Float History Array"))
struct FRigUnit_AddToFloatHistoryArray : public FRigUnit_DrawDebugLibraryBase
Inheritance Hierarchy
- FRigVMStruct → FRigUnit_DrawDebugLibraryBase → FRigUnit_AddToFloatHistoryArray
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| MaxHistoryNum | int32 | Maximum number of values. | RigUnit_DrawDebugLibrary.h |
|
| NewValue | float | New value to add. | RigUnit_DrawDebugLibrary.h |
|
| Values | TArray< float > | Log Color. | RigUnit_DrawDebugLibrary.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
RIGVM_METHOD() |
RigUnit_DrawDebugLibrary.h |