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API > API/Plugins > API/Plugins/DisplayClusterScenePreview > API/Plugins/DisplayClusterScenePreview/FDisplayClusterLightCardEditorHe-
Description
Moves specified actors to a coordinate in viewport space as if dragged by a widget. Requires valid normal maps.
| Name | InternalDragActors |
| Type | function |
| Header File | /Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterScenePreview/Public/DisplayClusterLightCardEditorHelper.h |
| Include Path | #include "DisplayClusterLightCardEditorHelper.h" |
| Source | /Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterScenePreview/Private/DisplayClusterLightCardEditorHelper.cpp |
void InternalDragActors
(
const TArray < FDisplayClusterWeakStageActorPtr > & Actors,
const FIntPoint & PixelPos,
const FSceneView & View,
ECoordinateSystem CoordinateSystem,
const FVector & DragWidgetOffset,
EAxisList::Type DragAxis,
FDisplayClusterWeakStageActorPtr PrimaryActor
)